Tag: Dungeons and Dragons Stumbles With It’s Revision Of the Games Major Black Culture
Dungeons and Dragons Stumbles With It’s Revision Of the Games Major Black Culture
For nearly a decade, there hasn’t been more than a vestige of a black society in the official world of Dungeons & Dragons. There have been black people, but no black civilizations except for a relatively small group of survivors of a catastrophe and locals living under colonists’ control. Back in 2008, D&D’s traditional African-analogue tribal society hailed from a “savage,” disease-ridden jungle. It sunk into the ocean. That changed this year with D&D’s latest adventure, which now describes that society as a lively mercantile people based in that former colony. But the newly-released adventure has left me and other D&D players disappointed. This is a fantasy role-playing game—anyone can be anything—so why did the way D&D designed 5th edition’s first black culture feel so lazy?
I’ve been exploring my reaction and that of other D&D players since I first read D&D’s latest adventure, Tomb of Annihilation, a month ago. I’d cracked open the 256-page tome eagerly, excited not only to study the maps, monsters and storylines laid out in its pages, but also to see what next steps D&D was taking to acknowledge the demographic breadth of its players in its tabletop fantasies. Flipping through Tomb of Annihilation, I found enchanting dungeons and gorgeous art and impressive puzzles and traps. I was also surprised to read about a black culture—5th edition’s first—that seemed to trade in dated stereotypes of African cultures…..
READ MORE: https://kotaku.com/dungeons-dragons-stumbles-with-its-revision-of-the-ga-1819657235